Farm animals produce goods. Chickens, bees, cows, goats, pigs and sheep are bought in the shop and must be put into shelters and regularly fed to produce goods. Fish simply need to be caught in the fishing lake. Lobsters and ducks are also caught in the lake but must be put into the Lobster Pool and Duck Salon to produce goods.
|Level 1||Level 6||Level 10|
|Level 16||Level 27||Level 32|
|Level 39||Level 44||Level 50|
Pets or voucher animals can be purchased in the shop using vouchers. They must be put next to shelters but can wander freely around the farm. Players can have two of each pet, although both animals may not be unlocked at the same level.
|Retriever||Tabby Cat||Pinscher||Calico Cat|
|Level 20||Level 21||Level 22||Level 23|
|Bay Horse||Hound||Tuxedo Cat||White Bunny|
|Level 27||Level 30||Level 31||Level 31|
|Palomino Horse||Pinto Horse||Retriever Puppy||Andalusian Horse|
|Level 32||Level 34||Level 35||Level 40|
|Fluffy Bunny||Provence Donkey||Lipizzaner Horse||Tabby Kitten|
|Level 41||Level 43||Level 48||Level 49|
|Pinscher Puppy||Anatolian Donkey||Hound Puppy||Andalusian Donkey|
|Level 50||Level 52||Level 54||Level 55|
|Calico Kitten||Tuxedo Kitten|
|Level 56||Level 60|
A raven appears when the player loads the game. It is later found perched on the neighborhood mailbox. Birds, butterflies, dragonflies, foxes, frogs, seagulls and small fish populate the farm, the town and the fishing lake areas.
Players can interact with most animals by tapping on them. Most make sounds and move when this happens. The raven can have its feathers flicked away when flying. Some decorations such as flowers, bird houses and ponds attract butterflies, birds and frogs. Foxes tend to hang around bushes. Seagulls only appear when a fishing spot is in cooldown time.
- Every 6 hours you can reap about 7 to 10 supplies and 1,760 experience points if you have all the pets.
- For a list of most of the prizes available when you feed pets, see this table by MindoPod: Pet Rewards.
During Halloween, birds turn into bats, and fish from non-playable areas turn into three-eyed ones.