Decorations are items which players can place on their farms or towns for purely decorative purposes. They have no other function in the game. Decorations are unlocked as the player levels up, and first appear at Level 8.
Nearly all decorations can be bought from the shop, under its flower icon, for coins, diamonds, or vouchers. Caution must be exercised as no confirmation box will pop up before buying. Moreover, most decorations cost at least 2 coins more after each purchase.
Some special decorations come as prizes when buying diamond packages or when unlocking certain expansion plots.
Interacting with decorations
As with most buildings and animal shelters, decorations can be moved, stored, and/or rotated by holding a finger over the item and waiting until the "arrow meter" fills fully. Storing a decoration puts it back in the shop, and additional items of that type cannot be bought while the item is stored.
Unlike other items decorations do no count towards barn storage.
Decorations with particular effects
Some decorations get animated when tapped. Others are always animated (see the tables below).
Bird houses attract birds.
Flowers attract butterflies.
Unlike 'natural' trees, trees bought in the shop sway in the breeze but do not change with seasons.
Tables of decorations
The star icon(★) denotes animated decorations.
Secretslevel 27. It can be won by tapping the ghost which occasionally appears in the fishing area during Halloween. This decoration is animated.
fishing lake with a Mystery Net and a hefty dose of luck.
Did you know?
- Some decorations pay homage to famous movies and cartoons: see DarrenPaul's blog post about it for side-by-side comparisons.
- Singing at the Farm is a reference to Singin' in the Rain.
- The Stallion is a reference to Rocky from the Rocky movies.
- The Mad Chicken is a reference to the Hatter and Humpty Dumpty from Lewis Carroll's Alice in Wonderland and its sequel Through the Looking Glass.
- The Mushroom House looks like the houses of The Smurfs.