Hay Day Wiki

Roadside Shop

428pages on
this wiki

Roadside Shop

The roadside shop is a feature which lets players sell items to other players, and buy items from them in their own shops.

It is unlocked at Level 7.

Unlike most other buildings in the game, it does not need to be repaired or bought.

Selling items

Roadside Shop Crate

Players can sell crops, animal goods, products (except lures, nets and traps) and supplies in their shop. Decorations, vouchers, and diamonds cannot be sold.

A maximum of ten units of the same item can be placed in a crate. Players set its selling price, from one coin to the maximum value allowed by the game.

Players have five crates initially. Unlocking an additional crate costs five diamonds (increases by 2 each couple of times) or a required number of Facebook friends (increases by 4 each time). A crate can be fully discarded by spending one diamond.

Non-Player Characters (NPC) can also buy items from the Roadside Shop:

  • Greg generally buys items which have remained unsold for a couple days.
  • Tom is sent by other players to look for items at a discounted price but may occasionally buy unsold items at full price.
Greg RoadsideShop
Tom RoadsideShop



Advertising an item puts it in the Daily Dirt (newspaper) where it is visible to any player to buy. The advertise option will be selected automatically if no items have been advertised within the past four minutes. Otherwise, the advertise option will be unavailable until four minutes have passed. Players can spend one diamond to skip the waiting period.

Strategy tips

  • All products but wheat, corn, eggs and indigo sell quickly at maximum price.
  • You can search the newspaper for cheap items, buy them, and sell them for maximum price.
  • Ending your prices in 9s makes them appear to cost less (see psychological pricing).
  • You can add many "friends" once, and get up to 18 free slots, then unfriend them, and you still retain all the 18 slots. The exact number is unknown, somewhere between 8 friends and 2000 friends.
  • When your silo or barn runs out of room, you can sell things to get more room.
  • There are forums where you can arrange trades. Once it has been negotiated, etiquette usually calls for the player who initiated the trade to put his item up for sale first. Many players communicate within the game by "wheating". The initiating player should first put 1 wheat crop up for sale for 1 coin, unadvertised, in the slot farthest to the right in his shop. The other player will purchase this crop to tell the trader "I'm here". Then, the trader can put up his item for trade. After this exchange, the other player will follow this same process to give the first player his item in exchange. The maximum number of items the player can put on the roadside shop is 10. Forums generally outline their conventions and expectations in detail in Stickies and it is recommended that new traders research the rules prior to arranging trades.
  • Trades can also be arranged between neighbors through the chat. It is generally a good way to sell the supplies you have in excess while getting the one the game will not give you.


  • Players used to receive 500,000 coins when buying a new slot with 5 diamonds and then selling 5 planks for any price. This glitch has obviously been fixed.
Sale Venues
TruckBoatRoadside ShopNewspaperWheel of FortuneService Buildings

Start a Discussion Discussions about Roadside Shop

  • Debate: Should we capitalize "Roadside Shop"?

    12 messages
    • Assuming "disagree"/"no" means changing the name to "roadside shop" and "agree"/"yes" means keeping the name as is, we have the following: No...
    • The deadline passed 10 days ago, so I will assume that this issue has ended. The page will now be called roadside shop and all uses of the phr...

Around Wikia's network

Random Wiki